Please
login
or
register
.
Home
Help
Search
Calendar
Login
Register
Xuras
»
Garry's Mod
»
Mapping
»
rp_littleroottown
« previous
next »
Print
Pages:
1
[
2
]
3
...
7
Author
Topic: rp_littleroottown (Read 4543 times)
Chaotic Cow
Guest
Re: rp_littleroottown
«
Reply #15 on:
19 March, 2009, 20:06:06 pm »
No Link? Fail. =[
Logged
Donkie
Not l33t anymore
Almost lives here
Posts: 1,708
Cookies: 10
Victory is near! Make the last push!
Re: rp_littleroottown
«
Reply #16 on:
20 March, 2009, 14:06:12 pm »
Yes, at bottom of main post >.<
Also i have added a "cool" window respawning system that pulses each 4 minute and respawns the windows.
And to prevent the windows from spawning inside each other if the old window werent broken i break the windows a couple of secound before they spawns
Logged
I got alot to brag about ^
Code:
[Select]
22:25 - Donkie: go it
22:25 - Donkie: got tit
22:25 - Donkie: aergaergaer
22:25 - Donkie: got it*
Alfie
Guest
Re: rp_littleroottown
«
Reply #17 on:
20 March, 2009, 14:07:28 pm »
That's an easy way for people to camp outside the windows and get in the house
Logged
Donkie
Not l33t anymore
Almost lives here
Posts: 1,708
Cookies: 10
Victory is near! Make the last push!
Re: rp_littleroottown
«
Reply #18 on:
20 March, 2009, 14:08:22 pm »
or just shoot the windows?
anyways here are the svn information:
Address:
http://littleroottown.unfuddle.com/svn/littleroottown_littleroot/
Accname: littleroottown
Pass: betatest
Also thanks to thingshappen for helping me set it up
«
Last Edit: 20 March, 2009, 14:11:07 pm by Donkie
»
Logged
I got alot to brag about ^
Code:
[Select]
22:25 - Donkie: go it
22:25 - Donkie: got tit
22:25 - Donkie: aergaergaer
22:25 - Donkie: got it*
sleepy
Founder
Global Administrator
Lives here
Posts: 2,053
Cookies: 39
Re: rp_littleroottown
«
Reply #19 on:
20 April, 2009, 16:33:58 pm »
looking quite good if i don't say my self
Logged
Any problems contact me
sleepy@alflatters.co.uk
Nadanova
Posts far too much
Posts: 629
Cookies: 11
Neo Geo is for gamers... NOT JUST COLLECTORS! :)
Re: rp_littleroottown
«
Reply #20 on:
20 April, 2009, 17:19:57 pm »
Still quite blocky but looks nice and functional and I like your lighting work.
You did well!
Logged
This includes:Steam engine 1, Shunter, Auto Train, Steam engine 2, next: Electric commuter!
Donkie
Not l33t anymore
Almost lives here
Posts: 1,708
Cookies: 10
Victory is near! Make the last push!
Re: rp_littleroottown
«
Reply #21 on:
20 April, 2009, 17:23:24 pm »
Thanks
Logged
I got alot to brag about ^
Code:
[Select]
22:25 - Donkie: go it
22:25 - Donkie: got tit
22:25 - Donkie: aergaergaer
22:25 - Donkie: got it*
thingshappen
Founder
Global Administrator
Lives here
Posts: 3,030
Cookies: 1337
GENTLE MANNE of LEISURE
STEAM_0:1:15987148
Re: rp_littleroottown
«
Reply #22 on:
20 April, 2009, 18:39:46 pm »
Iiiiincoming suggestions
Sort those letters out, make them a texture, I can't stand brush based letters.
VERY blocky, generally the whole map is blocky, which needs sorting, find some reference images on
flickr
. The architecture is incredibly unrealistic.
Repeating Textures, they really need fixing.
Window frame
Apart from that it's pretty good, I do like the lighting indoors, the lighting outdoors is a bit dark and dreary, and I wouldn't like to play on it for a long time, it'd bring me down. The environment's a bit bland, no general foliage to give it a better feel, but you're still working on it, so I'll see when you're done.
Logged
Nadanova
Posts far too much
Posts: 629
Cookies: 11
Neo Geo is for gamers... NOT JUST COLLECTORS! :)
Re: rp_littleroottown
«
Reply #23 on:
21 April, 2009, 18:17:08 pm »
Heh, his pet hate is window and door frames
Logged
This includes:Steam engine 1, Shunter, Auto Train, Steam engine 2, next: Electric commuter!
Donkie
Not l33t anymore
Almost lives here
Posts: 1,708
Cookies: 10
Victory is near! Make the last push!
Re: rp_littleroottown
«
Reply #24 on:
21 April, 2009, 19:10:38 pm »
Door frame is doing fine, but i forget the window frames
Logged
I got alot to brag about ^
Code:
[Select]
22:25 - Donkie: go it
22:25 - Donkie: got tit
22:25 - Donkie: aergaergaer
22:25 - Donkie: got it*
Donkie
Not l33t anymore
Almost lives here
Posts: 1,708
Cookies: 10
Victory is near! Make the last push!
Re: rp_littleroottown
«
Reply #25 on:
23 April, 2009, 06:09:24 am »
HuP! Updated main post.
Logged
I got alot to brag about ^
Code:
[Select]
22:25 - Donkie: go it
22:25 - Donkie: got tit
22:25 - Donkie: aergaergaer
22:25 - Donkie: got it*
Dotmister
Co-Founder
Global Administrator
Almost lives here
Posts: 1,002
Cookies: 35
STEAM_0:0:12123040
Re: rp_littleroottown
«
Reply #26 on:
23 April, 2009, 16:49:59 pm »
Sorry to be picky, but could you put any updates as they appear in the topic. Makes it much easier
Apart from that, looks good.
Logged
Adam Casey
Donkie
Not l33t anymore
Almost lives here
Posts: 1,708
Cookies: 10
Victory is near! Make the last push!
Re: rp_littleroottown
«
Reply #27 on:
23 April, 2009, 16:50:59 pm »
Well, there is HTML code for that on unfuddle, if i just can get the right code that is very possible.
Logged
I got alot to brag about ^
Code:
[Select]
22:25 - Donkie: go it
22:25 - Donkie: got tit
22:25 - Donkie: aergaergaer
22:25 - Donkie: got it*
Dotmister
Co-Founder
Global Administrator
Almost lives here
Posts: 1,002
Cookies: 35
STEAM_0:0:12123040
Re: rp_littleroottown
«
Reply #28 on:
23 April, 2009, 16:54:14 pm »
I mean the pictures.
Logged
Adam Casey
Donkie
Not l33t anymore
Almost lives here
Posts: 1,708
Cookies: 10
Victory is near! Make the last push!
Re: rp_littleroottown
«
Reply #29 on:
23 April, 2009, 17:02:17 pm »
So you want that i should write everytime pictures updates?
Logged
I got alot to brag about ^
Code:
[Select]
22:25 - Donkie: go it
22:25 - Donkie: got tit
22:25 - Donkie: aergaergaer
22:25 - Donkie: got it*
Print
Pages:
1
[
2
]
3
...
7
« previous
next »
Xuras
»
Garry's Mod
»
Mapping
»
rp_littleroottown
SMF 2.0.2
|
SMF © 2011
,
Simple Machines
Argentum
design by
BlocWeb
Server #2
SimplePortal 2.3.2 © 2008-2010, SimplePortal